Mechanics
How character stats grow with levels and stat points.
Weapon and armor upgrades: strengthening, enchanting, and fusionClass progression, awakening, and upgrade stone exchanges
Storage
The original storage routine provides 25 slots per purchased page and merges stackable items up to 99 per stack. Equipment uses individual slots.
Storage sharing depends on the game edition: builds with per-save storage behave differently from the original. Check which version you are playing before moving items between saves.
Stat growth curves
| Stat | Base | Per level | Per stat point | Formula |
|---|---|---|---|---|
| Phys Attack | 0 | 5 | 10 | 0 + 5 x level + 10 x stat |
| Magic Attack | 0 | 5 | 6 | 0 + 5 x level + 6 x stat |
| Defense | 0 | 2 | 4 | 0 + 2 x level + 4 x stat |
| Escape | 0 | 0 | 5 | 0 + 0 x level + 5 x stat |
| Critical Rate | 0 | 1 | 8 | 0 + 1 x level + 8 x stat |
| Max Hp | 300 | 300 | 300 | 300 + 300 x level + 300 x stat |
| Max Mp | 300 | 50 | 50 | 300 + 50 x level + 50 x stat |
| Level Exp | 10 | 600 | 610 | 10 + 600 x level + 610 x stat |
